All files object-instance/variables

100% Statements 242/242
100% Branches 2/2
100% Functions 78/78
100% Lines 242/242

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File Statements Branches Functions Lines
get-animation-frame.function.ts
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get-area-detection.function.ts
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get-attack-attribute.function.ts
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get-controller-id.function.ts
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get-critical-boost.function.ts
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get-critical-rate.function.ts
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get-damage-spread.function.ts
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get-display-direction.function.ts
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get-display-priority.function.ts
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get-duration-take-over-accelerated-speed.function.ts
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get-horizontal-acceleration.function.ts
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get-horizontal-deceleration.function.ts
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get-horizontal-max-movement.function.ts
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get-horizontal-movement.function.ts
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get-hp.function.ts
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get-initial-jump-speed.function.ts
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get-instance-id.function.ts
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get-max-attack.function.ts
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get-max-hp.function.ts
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get-min-attack.function.ts
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get-num-same-instances-placed-in-scene.function.ts
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get-object-id.function.ts
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get-parent-object-instance-id.function.ts
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get-player-detection.function.ts
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get-received-damage-amount.function.ts
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get-received-damage-rate.function.ts
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get-scale-x.function.ts
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get-scale-y.function.ts
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get-single-unit-instance-id.function.ts
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get-time-of-invincibility.function.ts
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get-variable-value.function.ts
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get-vertical-acceleration.function.ts
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get-vertical-deceleration.function.ts
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get-vertical-max-movement.function.ts
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get-vertical-movement.function.ts
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get-x-coordinate-position.function.ts
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get-x-direction-speed.function.ts
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get-y-coordinate-position.function.ts
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get-y-direction-speed.function.ts
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set-animation-frame.function.ts
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set-area-detection.function.ts
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set-attack-attribute.function.ts
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set-controller-id.function.ts
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set-critical-boost.function.ts
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set-critical-rate.function.ts
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set-damage-spread.function.ts
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set-display-direction.function.ts
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set-display-priority.function.ts
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set-duration-take-over-accelerated-speed.function.ts
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set-horizontal-acceleration.function.ts
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set-horizontal-deceleration.function.ts
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set-horizontal-max-movement.function.ts
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set-horizontal-movement.function.ts
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set-hp.function.ts
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set-initial-jump-speed.function.ts
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set-instance-id.function.ts
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set-max-attack.function.ts
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set-max-hp.function.ts
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set-min-attack.function.ts
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set-num-same-instances-placed-in-scene.function.ts
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set-object-id.function.ts
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set-parent-object-instance-id.function.ts
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set-player-detection.function.ts
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set-received-damage-amount.function.ts
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set-received-damage-rate.function.ts
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set-scale-x.function.ts
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set-scale-y.function.ts
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set-single-unit-instance-id.function.ts
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set-time-of-invincibility.function.ts
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set-variable-value.function.ts
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set-vertical-acceleration.function.ts
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set-vertical-deceleration.function.ts
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set-vertical-max-movement.function.ts
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set-vertical-movement.function.ts
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set-x-coordinate-position.function.ts
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set-x-direction-speed.function.ts
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set-y-coordinate-position.function.ts
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set-y-direction-speed.function.ts
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